diff --git a/Textures/UV/README.md b/Textures/UV/README.md index bb0f769..feba49c 100644 --- a/Textures/UV/README.md +++ b/Textures/UV/README.md @@ -3,3 +3,5 @@ * UVhead.png, UVlower.png, UVupper.png - exported from Blender. Useful as reference when designing UV maps for mesh body attachments (Ada Radius) * UVeyeball.png - derived from system eye UV map, exported from Blender. Useful for checking armature eye bone alignment (mEye, mFaceEyeAlt) in Blender and in inworld (Ada Radius) + +* UVFootTesting.png - UV Lower for Foot Testing (Sean Heavy)